Review: Tom Clancy’s Splinter Cell: Conviction


Developer: Ubisoft Montreal
Genre: Stealth / Action
Platform: Xbox 360
Release Date: April 13, 2010
Compatability: 255KB Minimum Space | Players 1-2 | HDTV 720p / 1080i / 1080p | Online Multiplayer 2 | Co-Op 1-2
Rating: 8.0

In Splinter Cell: Conviction Sam Fisher is judge, jury, and executioner. At the outset of the game we’re reminded of the loss of Sam’s daughter and also the murder of his best friend. Now, with new information about Sarah’s death Sam takes on his own mission, and without control or guidance from Third Echelon no one is safe from his wrath.

Ubisoft brings renewed energy to the game with the updated combat system. An execute ability has been implemented that allows Sam to take out multiple enemies instantaneously with the push of a button. Anytime a guard is taken out in close quarters combat the ability becomes available. Now, any guards left that have been marked can be executed without Sam having to break a sweat. The execute ability increases the tempo of the game, and also adds a new element of strategy. Each scenario feels more and more like a puzzle, and there’s always more than one way to solve them. Gone are the days of levels ending due to too many alerts, or because a body was found stashed from earlier on.

Sam. Fisher. Badass.

There are still a few missions with the criteria of not being detected. And let’s be honest, this is Sam Fisher we’re talking about. Even if it’s not a requirement, stealth is what we’re here for. If Sam does happen to slip on a banana and give away his position a stilled image of him is left on the screen where he was last spotted. This tells you two things. One, the enemies are going to hone in on that position. And two, the enemies will then hone in on that position! It’s time to get the hell out and set a trap. I’ve found that remote mines are particularly useful in these situations. A remote mine is guaranteed to alert the remaining guards, but it’s also a good way to keep the game exciting.

Once the oh too short campaign is over there are still a plethora of gameplay options available. The co-op story is split up into a series of standalone missions complete with a small back-story and cooperative objectives. Stalking through the levels with a friend and discovering the best ways to assassinate unsuspecting bad guys is a blast. The multiplayer can also be taken online for those of us that find ourselves lonely on Saturday nights.

You will love the way how Sam Fisher executes his enemies.

After finishing the campaign and checking out the co-op I find myself going back through the levels in an attempt to complete some of the more difficult challenges. For each challenge completed you’re awarded points used towards purchasing upgrades for Fisher’s arsenal of weapons and gadgets. My favorite load out was equipping fully upgraded versions of the Five Seven pistol and M446 assault rifle. Both offer the luxury of marking a few extra enemies for execution along with the bliss of performing the executions with a silencer.

All in all I had a blast playing Splinter Cell: Conviction. The campaign was shorter than I would have liked, but the added challenges and multiplayer options kept me returning to hone my skills. There was also the added excitement of trying to survive after my girlfriend walked me into a heavily guarded room and began shooting the guards at random. I also enjoyed going into a co-op level with a shotgun and .45 equipped, busting down doors, and blasting away while my girlfriend dropped in and out of the shadows cleaning up the mess I made.

Reviewed by eggs84 – July 15, 2010

The graphics in SC: Conviction are pleasing to the eye to say the least, especially when the screen fades in and out of black and white to indicate that you are in stealth mode.
There’s nothing like the sound of performing headshots from the shadows with a silenced weapon. The game does a good job keeping the atmosphere quiet as I crept through the shadows and then going into a frenzy when I was detected. It gave me a rush as I tried to either escape a sticky situation or fight it out with my pursuers.
I had a great time playing SC: Conviction. The campaign story was compelling, and it was a treat to watch Sam react as he gained new information about his daughter. As always, Sam Fisher is a badass not to be taken lightly.
Final Score



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